What the product owner needs to worry about isn’t in the product backlog If you’ve read one of my blog essays before, you know this isn’t going to be a…
Author: Jeff Patton
Agile Development is More Culture Than Process
Why thinking of agile as culture and not just process explains resistance and difficulty in teaching and learning the approach Culture, not process I’d been working with Josh and lots…
Successful Incremental Releases
This 3-4 hour tutorial describes a a modeling approach to identifying holistic releases that will benefit users and earn value for business stakeholders. Also discussed are strategies for scaling features…
The New User Story Backlog is a Map
Why the flat user story backlog doesn’t work, and how to build a better backlog that will help you more effectively explain your system, prioritize, and plan your releases. This…
Twelve Emerging Best practices for Adding UX Work to Agile Development
How experienced UX practitioners have adapted to work happily in Agile environments Is user experience relevant where you work? 6/10/2008 Don’t know what I want, but I know how to…
Secrets to Automated Acceptance Tests
In the years that I’ve been involved with agile development, I’ve noticed an ongoing crusade for a holy grail that teams have been striving to reach: fully automated acceptance tests….
Is User Experience Relevant Where You Work?
This post is about how looking at the context your product is targeted for can explain your organization’s support, or lack of support, for user experience concerns. Software development and…
Making Sense Out of Your User Story Backlog
A prioritized user story backlog helps to understand what to do next, but is a difficult tool for understanding what your whole system is intended to do. A user story…
An Uncomfortable Truth About Agile Testing
Summary: From the Editors of StickyMinds.com – One characteristic of agile development is continuous involvement from testers throughout the process. Testers have a hard and busy job. Jeff has finally…
Usage to User Interface
Tutorial: Collaboratively Designing and Testing User Interface From User Stories, User Scenarios, or Use Cases This 3-4 hour tutorial describes a practical approach to translating the goals users would like…