What You Need to Know About Our Passionate Product Owner Class: Outline, Objectives & Certification
Course Objectives and Outline
It’s our primary goal that you successfully apply collaborative techniques to make great products.
While this course covers the details you’ll need to fulfill or support the Scrum Product Owner role, we believe that understanding the role and its requirements isn’t enough to be successful. In this course you’ll engage in a process simulation that models a different way of working; a way that emphasizes working collaboratively with others using a user-centric product design approach. At the end of this course you’ll be able to:
- Envision and describe the day-to-day work practice of a Product Owner and a Product Discovery Team
- Draw from a variety of user-experience and lean product design principles and practices to support your product discovery and design work
- Implement effective collaborative practices that focus on shared understanding and shared ownership of your products
- Agile, Scrum, & Product Ownership
- Agile origins and values
- The essential Scrum Process Framework
- Product ownership practice that wraps the Scrum framework
- Dual track development
- Product discovery
- Collaboration, card modeling, and shared understanding
- Design thinking
- Lean start-up’s validated learning
- User stories and story mapping
- Story essentials
This course contains all the necessary instruction to qualify participants for Scrum Product Owner Certification. The certification is given and the status maintained by the Scrum Alliance. To receive the certification, the student need only attend the course.
Along the way you’ll learn:
- Effective approaches to small team collaborative work
- Workshop facilitation
- Techniques for working quickly using lightweight card modeling
- Take away material that helps you keep learning
Keep Learning with Our Take Away Material
In two days you’ll be exposed to a huge number of concepts and practices, but as you start to make use of them, you’ll need more. Printed articles, handouts, quick-reference guides and the best available book on product management help you continue learning long after the class.
Take-home material includes:
- Electronic access to slides and articles used in the training and 19 pages of supporting handouts giving full description and advanced discussion on concepts and practices taught
- Quick reference guides that distill practices to a single 2-sided page of simple instruction
Use discovery to answer big questions:
- Will they buy and/or adopt the product?
- Can they use it?
- Can we build it?
- How will we break up and schedule the work?
Use delivery to execute:
- Plan the details
- Design, develop, and test
- Measure development speed
- Evaluate progress
- Evaluate quality
Ready for a class?
Check our events page for a list of public classes.